rocket league singleplayer campaign
what the fuckrocket league singleplayer campaign
what the fuck for (int i = 0; i < src.cols; i+=printWidth) {
ofstream log;
log.open(outFolder + "/" + to_string(fileCount));
for (; ii < src.rows && ii >= 0; ii+=direction) {
for (int iii = i; iii < i + printWidth && iii < src.cols; iii++) {
Vec3b color = src.at<Vec3b>(Point(iii,ii));
if (color[0] < 150 && color[1] < 150 && color[2] < 150) {
if (foundInLineCount != 0 && foundInLineCount - 1 < printWidth) {
log << "#";
}
log << iii << " " << ii;
foundInLine = true;
foundInLineCount++;
}
foundInLine = false;
}
foundInLineCount = 0;
log << "\n";
}
direction = direction * -1;
ii+=direction;
log.close();
fileCount++;
}
for (int i = 0; i < src.cols; i+=printWidth) {
ofstream log;
log.open(outFolder + "/" + to_string(fileCount));
for (; ii < src.rows && ii >= 0; ii+=direction) {
for (int iii = i; iii < i + printWidth && iii < src.cols; iii++) {
Vec3b color = src.at<Vec3b>(Point(iii,ii));
if (color[0] < 150 && color[1] < 150 && color[2] < 150) {
if (foundInLineCount != 0 && foundInLineCount - 1 < printWidth) {
log << "#";
}
log << iii << " " << ii;
foundInLine = true;
foundInLineCount++;
}
foundInLine = false;
}
foundInLineCount = 0;
log << "\n";
}
direction = direction * -1;
ii+=direction;
log.close();
fileCount++;
}
for (int i = 0; i < src.cols; i+=printWidth) {
ofstream log;
log.open(outFolder + "/" + to_string(fileCount));
for (; ii < src.rows && ii >= 0; ii+=direction) {
for (int iii = i; iii < i + printWidth && iii < src.cols; iii++) {
Vec3b color = src.at<Vec3b>(Point(iii,ii));
if (color[0] < 150 && color[1] < 150 && color[2] < 150) {
if (foundInLineCount != 0 && foundInLineCount - 1 < printWidth) {
log << "#";
}
log << iii << " " << ii;
foundInLine = true;
foundInLineCount++;
}
foundInLine = false;
}
foundInLineCount = 0;
log << "\n";
}
direction = direction * -1;
ii+=direction;
log.close();
fileCount++;
}
for (int i = 0; i < src.cols; i+=printWidth) {
ofstream log;
log.open(outFolder + "/" + to_string(fileCount));
for (; ii < src.rows && ii >= 0; ii+=direction) {
for (int iii = i; iii < i + printWidth && iii < src.cols; iii++) {
Vec3b color = src.at<Vec3b>(Point(iii,ii));
if (color[0] < 150 && color[1] < 150 && color[2] < 150) {
if (foundInLineCount != 0 && foundInLineCount - 1 < printWidth) {
log << "#";
}
log << iii << " " << ii;
foundInLine = true;
foundInLineCount++;
}
foundInLine = false;
}
foundInLineCount = 0;
log << "\n";
}
direction = direction * -1;
ii+=direction;
log.close();
fileCount++;
}
for (int i = 0, ii = 0, direction = 1, fileCount = 0; i < src.cols; i += printWidth, ii += direction, direction *= -1, fileCount++) {
ofstream log(outFolder + "/" + to_string(fileCount));
for (; ii >= 0 && ii < src.rows; ii += direction) {
int foundInLineCount = 0;
for (int iii = i; iii < i + printWidth && iii < src.cols; iii++) {
Vec3b color = src.at<Vec3b>(Point(iii, ii));
if (color[0] < 150 && color[1] < 150 && color[2] < 150) {
if (foundInLineCount != 0 && foundInLineCount - 1 < printWidth) {
log << "#";
}
log << iii << " " << ii;
foundInLineCount++;
}
}
log << "\n";
}
log.close();
}
(edited)for (int i = 0; i < src.cols; i+=printWidth) {
ofstream log;
log.open(outFolder + "/" + to_string(fileCount));
for (; ii < src.rows && ii >= 0; ii+=direction) {
for (int iii = i; iii < i + printWidth && iii < src.cols; iii++) {
Vec3b color = src.at<Vec3b>(Point(iii,ii));
if (color[0] < 150 && color[1] < 150 && color[2] < 150) {
if (foundInLineCount != 0 && foundInLineCount - 1 < printWidth) {
log << "#";
}
log << iii << " " << ii;
foundInLine = true;
foundInLineCount++;
}
foundInLine = false;
}
foundInLineCount = 0;
log << "\n";
}
direction = direction * -1;
ii+=direction;
log.close();
fileCount++;
}
although you *are* literally supporting trans genocide
although you *are* literally supporting trans genocide