What I was trying to say in lodge for 40 minutes but I’m stupid : the base texturing is done- highlights shadows and the in betweens. If you want to not fully redo the area for your texturing then yk remove the in betweens and keep the shadows and highlights. Or just //replace with your palette if u want to do it super simply. If u want a texturing class to fully do ur own lmk - I did most of cave procedurally and can show some better tips. If u wanna reset an area and do it fresh, feel free! But do it in the tunnels not main cave open area. Main cave open area is already decided and if u texture if it will probably get owned.
Also, sorry for removing the 1.12 texturing, we wanted the best spawnmaosn base we could get since 1.19 added a lot and if u want ur tunnels they are around 10k blocks away backed up - ask entropy for them if u want back to work on them or implement into new cave (edited)