several bases were imminently abandoned cause of us
when fit video drops and people learn about it way more will be abandoned. They hate us cause they aint us entropy. Imagine 5c getting their hands on it. What happened with randar is probably the best outcome for a lot of players even if we stole quite a bitUpgrade Smithing Template
and then use it along the netherite and the armor/tools to upgrade it>
Ain Lovers
on the 0.00000000000000000000000001% chance that you havent heard - anything 1.12.2 should be considered compromised, tell your friends for realsies
I feel like this cant mislead anyone float spawnX = ((float) (dropX - (int) Math.floor(dropX) - 0.25d)) * 2;
float spawnY = ((float) (dropY - (int) Math.floor(dropY) - 0.25d)) * 2;
float spawnZ = ((float) (dropZ - (int) Math.floor(dropZ) - 0.25d)) * 2;
int measurement1 = (int) (spawnX * (1 << 24));
int measurement2 = (int) (spawnY * (1 << 24));
int measurement3 = (int) (spawnZ * (1 << 24));
long cubeCenterX = ((long) measurement1 << 24) + 8388608L;
long cubeCenterY = ((long) measurement2 << 24) + 8388597L;
long cubeCenterZ = ((long) measurement3 << 24) - 277355554490L;
double basisCoeff0 = 9.555378710501827E-11 * cubeCenterX + -2.5481838861196593E-10 * cubeCenterY + 1.184083942007419E-10 * cubeCenterZ;
double basisCoeff1 = -1.2602185961441137E-10 * cubeCenterX + 6.980727107475104E-11 * cubeCenterY + 1.5362999761237006E-10 * cubeCenterZ;
double basisCoeff2 = -1.5485213111787743E-10 * cubeCenterX + -1.2997958265259513E-10 * cubeCenterY + -5.6285642813236336E-11 * cubeCenterZ;
long seed = Math.round(basisCoeff0) * 1270789291L + Math.round(basisCoeff1) * -2355713969L + Math.round(basisCoeff2) * -3756485696L & 281474976710655L;
float spawnX = ((float) (dropX - (int) Math.floor(dropX) - 0.25d)) * 2;
float spawnY = ((float) (dropY - (int) Math.floor(dropY) - 0.25d)) * 2;
float spawnZ = ((float) (dropZ - (int) Math.floor(dropZ) - 0.25d)) * 2;
int measurement1 = (int) (spawnX * (1 << 24));
int measurement2 = (int) (spawnY * (1 << 24));
int measurement3 = (int) (spawnZ * (1 << 24));
long cubeCenterX = ((long) measurement1 << 24) + 8388608L;
long cubeCenterY = ((long) measurement2 << 24) + 8388597L;
long cubeCenterZ = ((long) measurement3 << 24) - 277355554490L;
double basisCoeff0 = 9.555378710501827E-11 * cubeCenterX + -2.5481838861196593E-10 * cubeCenterY + 1.184083942007419E-10 * cubeCenterZ;
double basisCoeff1 = -1.2602185961441137E-10 * cubeCenterX + 6.980727107475104E-11 * cubeCenterY + 1.5362999761237006E-10 * cubeCenterZ;
double basisCoeff2 = -1.5485213111787743E-10 * cubeCenterX + -1.2997958265259513E-10 * cubeCenterY + -5.6285642813236336E-11 * cubeCenterZ;
long seed = Math.round(basisCoeff0) * 1270789291L + Math.round(basisCoeff1) * -2355713969L + Math.round(basisCoeff2) * -3756485696L & 281474976710655L;
float spawnX = ((float) (dropX - (int) Math.floor(dropX) - 0.25d)) * 2;
float spawnY = ((float) (dropY - (int) Math.floor(dropY) - 0.25d)) * 2;
float spawnZ = ((float) (dropZ - (int) Math.floor(dropZ) - 0.25d)) * 2;
int measurement1 = (int) (spawnX * (1 << 24));
int measurement2 = (int) (spawnY * (1 << 24));
int measurement3 = (int) (spawnZ * (1 << 24));
long cubeCenterX = ((long) measurement1 << 24) + 8388608L;
long cubeCenterY = ((long) measurement2 << 24) + 8388597L;
long cubeCenterZ = ((long) measurement3 << 24) - 277355554490L;
double basisCoeff0 = 9.555378710501827E-11 * cubeCenterX + -2.5481838861196593E-10 * cubeCenterY + 1.184083942007419E-10 * cubeCenterZ;
double basisCoeff1 = -1.2602185961441137E-10 * cubeCenterX + 6.980727107475104E-11 * cubeCenterY + 1.5362999761237006E-10 * cubeCenterZ;
double basisCoeff2 = -1.5485213111787743E-10 * cubeCenterX + -1.2997958265259513E-10 * cubeCenterY + -5.6285642813236336E-11 * cubeCenterZ;
long seed = Math.round(basisCoeff0) * 1270789291L + Math.round(basisCoeff1) * -2355713969L + Math.round(basisCoeff2) * -3756485696L & 281474976710655L;